The Interface Scale setting should be at 100%. Some less-remembered settings are under the Interface tab. 1.20 is a decent number, allowing the camera to move fast enough that you can get the information you need without being disorienting. Again, this setting is mostly personal preference. Most pro players use 1.20 as their speed here, but it can go as low as 1.00 or high as 1.50. If you need to switch to Car Cam to find boost but tap back into Ball Cam to keep an eye on the play, that is where Transition Speed matters. This is an important skill that allows you to focus on the play while rotating around the field, picking up boost, or finding the proper position. This setting handles how fast the camera moves when switching between Car Cam and Ball Cam. Transition Speed is the second camera setting that is simply personal preference. The lower swivel speed helps avoid disorientation from the quick movement and the need to process lots of information between those rapid shifts. Most pro players have a Swivel Speed of 4.70, but it ranges as high as 10. This is mostly personal preference, depending on how fast you process the information when the camera is rapidly swinging around. The first, Swivel Speed, is when you manually pan the camera. The next two settings deal with your camera’s movement speed when trying to get information on-field. Should you listen to me over the pros? Well, probably not, but it is an option! Making sure the camera never moves relative to my speed allows me to keep my perspective on the play the same at all times. I keep my Stiffness at 1.00, the highest it can go. It has been years, so I have no idea where I got the setting from but bear with me. The closer to 1.00, the less your camera will move. The faster you get, the farther your camera will move from your car. Essentially, this controls how much your camera will be affected by boost. Some run -5, some run -4 it’s just a matter of preference and time spent developing your mental view of the field. Most pro players run between -5 and -3, but it is incredibly varied between those numbers. If it is closer to 0, then you have a view more parallel to the ground. The farther into the negatives you go, the more the camera will tilt to focus just on your car. This is another setting that mainly affects your field of vision. If you have your height set much greater than 110, you might find yourself pleasantly surprised with how much more in control you feel when manipulating the ball in tight spaces. This number is perfect for letting you get close to your car, fostering much better ball control without sacrificing too much field of view. If Distance covers front to back, then Height covers top to bottom. Likewise, too big a distance will make your car too far away to feel in control and engaged with the play consistently. If the setting is too close, it can limit your field of vision and make dribbling difficult. The ideal range for this is 260 to 280, with most players settling at the happy medium of 270. The higher the setting, the farther it will be from the front of your car. While Field of View will zoom in on your car, Distance hovers above it. At its maximum, it does not impede your close ball control much, so it is generally best to keep it at 110.ĭistance functions very similarly to Field of View. Setting yourself up with a wide field of view is important because it allows you to see your entire car. The next setting is Field of View, one of the most important settings to adjust. Disabling Camera Shake will allow you to keep your perspective the same throughout your in-game actions. It can be distracting for your screen to keep rumbling around whenever something happens. This is what causes flinch on your screen when you hit the ball or the ground. The first camera setting to change is Camera Shake. Adjusting Camera Shake and Field of View can make a big difference to your gameplay.
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